Yu Gi O The Duelists of the Roses PS2 Download. Download ISO File Extract this game using Winrar Get ISO File Recommended.
ISOs » Sony Playstation 2 » Y » Yu-Gi-Oh! The Duelists of the Roses (USA)Sony Playstation 2 / PS2 ISOs
Genre: StrategyRole-PlayingCard GameRating: ESRB: E
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OverviewIn this departure from the core gameplay aspects of the traditional Yu-Gi-Oh card game, players battle on a 7x7 grid each having a designated 'Deck Leader' which is the representation of their Life Points. Players then attempt to destroy the opposing 'Deck Leader' with monsters from their respective decks.
Wolf rates this game: 5/5This game is the best I played. In my apinion it's like chess. Your lead monster of your deck, is like the king and you have to protect him. In the same you have to take out your opponent's life points. You have a choice of three decks. And your character is from the future!
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Download Yu-Gi-Oh! The Duelists of the Roses (USA) (866M)
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Talk about Yu-Gi-Oh! The Duelists of the Roses (USA):
Please enable JavaScript to view the comments powered by Disqus.Kazuki Takahashi's Yu-Gi-Oh! battle each other in an ancient Egyptian collectible-card game, with the goal of collecting as many high-powered cards as possible and becoming a master duelist. Yu-Gi-Oh! The Duelists of the Roses takes some liberties with the standard Yu-Gi-Oh! collectible-card game format and the story line of the animated series. If you're already a fan of Yu-Gi-Oh!, these discrepancies probably won't dissuade you, and neither will the game's many technical shortcomings. But if you're not already familiar with the Yu-Gi-Oh! anime or collectible-card game, The Duelists of the Roses is a very uninviting title that will likely sour your interest in Yu-Gi-Oh! permanently.
Gameplay in The Duelists of the Roses is not exactly your standard Yu-Gi-Oh! fare. Two of the biggest differences are the presence of a leader card and the use of a battlefield grid. The leader card basically carries all your life points, and it can gradually earn special abilities. The battlefield grid adds an additional layer of strategy to the game, introducing different types of terrain that can inhibit or enhance the abilities of your cards. Aside from these changes, the game basically plays like any other collectible-card game. You start off a game with a 41-card deck and 4000 life points. Each player takes turns moving their existing cards on the battlefield grid and putting new cards into play. The identity of your cards stay hidden until you go into battle, at which point the player with the weaker monster loses a number of life points based on the difference between the attack points of the stronger monster and the weaker monster--the player to run out of life points first--loses. The Duelists of the Roses is full of esoteric rules, most of which are explained in the noninteractive tutorial, but the game basically boils down to using your weaker monsters to defend your leader card, your stronger monsters to actively attack your opponent, and your spell cards to further tilt the odds in your favor.
Ultimately, though, your strategic skills are less important than the strength of the cards in your deck, and this is where The Duelists of the Roses runs into its first problem. You're given a choice of three different decks of cards at the beginning of the story mode, but all three of these decks are woefully inadequate against the first opponents you'll encounter. In fact, barring extraordinary luck, it's nearly impossible to win a match with the deck you start off with. The best way to overcome these terrible odds is to go into the game's custom duel mode, where you'll face significantly less-intimidating AI opponents and use the cards you win from these duelists to strengthen your deck. There's really no good reason for the game to be set up like this, especially if you consider the relatively young age of the Yu-Gi-Oh! audience. If you aren't aware of the importance of the custom duel mode, The Duelists of the Roses offers nothing but complete frustration.
The gameplay can prove to be rather wearing, and the game's visual and aural presentations offer little distraction. Most of the time you'll be staring at the drab-looking seven-by-seven battlefield grid, which is made slightly less drab by the 3D avatars that represent your different monsters. Truly, these monster models are the only thing you'll see in The Duelists of the Roses that doesn't look like it came directly out of an original PlayStation game. By default, you're treated to a real-time cutscene of the monsters going at it every time you attack or are attacked by a monster, but these are overly long, repetitive, and inherently not enjoyable to look at, thanks to the bad canned animation of the monsters and the ugly, pixilated look of the environments. Turning off these little sequences greatly improves the pacing of the game and makes the experience more bearable on a whole. Aside from the menu-select pings and blips you'll hear, the music that accompanies the action in The Duelists of the Roses is just about the only thing you'll hear in the game, and unless you're a huge fan of overly dramatic MIDI music, this probably isn't a good thing.
System Requirements
Windows XP, Vista, Win7
CPU: Intel Core 2 Duo @ 3.2ghz or up
GPU: 8600gt or better, Pixel Shaders 3.0
1GB RAM ( 2GB if on Vista )
CPU: Intel Core 2 Duo @ 3.2ghz or up
GPU: 8600gt or better, Pixel Shaders 3.0
1GB RAM ( 2GB if on Vista )